Hello everyone! Yesterday I decided to create a simple and elegant way to embed Unity webplayer content onto a page without lag. It gives you a lot of options on how you want the final result to look, and is very easy to set up (I included a
coding wizard to get you started).
Without further ado, here are some examples for you to try out :)
Example #1
A multi-threaded text compressor using a custom string combining algorithm I designed.
[Compressor v1.0,760*500,black,http://dl.dropbox.com/u/4704910/Compressor/Compressor.html]
Example #2
An old jetboat vehicle demo I created for Flyman (the model used is Flyman's Sketchup creation). Contains many cool features such as fake water reflection, water physics, and procedural bouy generation.[JetBoat Vehicle Demo,600*450,blue,http://dl.dropbox.com/u/4704910/JetBoat/JetBoat.unity3d]
Example #3
The off-road buggy demo (the same one from the other post but embedded using UniEmbed).
[Off-road Buggy Demo,760*500,#CCCCCC,http://dl.dropbox.com/u/4704910/OffRoadBuggy/OffRoadBuggy.unity3d]
How to Use UniEmbed on the Forum
First, generate your UniEmbed code using the
code wizard and copy it to your clipboard. If you know what the options are [linktitle,size,color,url] you can also do it manually (it's a lot easier to use the code wizard).
Next, start a new thread or post a comment and click the HTML insertion button (see image below for help) and a window will pop up.
Paste the UniEmbed code from your clipboard into the HTML window and click "Update". You may have to refresh the page once after posting the comment/thread for UniEmbed to take effect.