Home > Mars Explorer > Content > Community > Creations > New Worlds > Discussion: Sketch-up -> Blender -> Unity
Sketch-up -> Blender -> Unity
13 Comments - 1069 Views
Converting
Submitted By DarkFighter on 10/02/06
Mars Explorer, DarkFighter, Community, Creations, New Worlds 
This Discussion originally posted in the "Mars Explorer" Group

Does any one know how to put an object that I made in Sketch up into Unity?
(Now I need to know how to put it into blender, then unity)

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Re: Sketch-up -> Unity
1 week - 22,668v
Posted Feb 6th - 3:19 GMT
Yep! Check this link here. Look for post that sounds like this:
 
"Export to Google Earth 4 (.kmz) MAKE SURE IT IS GOOGLE EARTH 4! Then, change the file extension from .kmz to .zip. In the folder that you decompressed, you will have a models folder and maybe a textures folder. If you color a model with only sketchup solid colors, you can turn them into shaders in unity, like the reflective buggy material. when you have the "models" folder, You can rename it and drag it directly into the assets box in unity. It will then load in there. open the folder in unity and drag the model file out onto the screen. Then you will have your model in unity."
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Re: Sketch-up -> Unity
1 hour - 2v
Posted Feb 6th - 3:24 GMT
If you're using Sketchup 7, save it as a 6.0 file then open it with 6.0 and export.
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Re: Sketch-up -> Unity
2 weeks - 32,767v
Posted Feb 6th - 4:14 GMT
 
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Re: Sketch-up -> Unity
1 day - 3,148v
Posted Feb 6th - 13:59 GMT
Is flyclub still allowed to message?  I thought he got banned.
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Re: Sketch-up -> Unity
6 hours - 500v
Posted Feb 6th - 4:56 GMT
Thanks, I am gonna show you guys a world I am making later
 
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Re: Sketch-up -> Unity
1 week - 26,025v
Posted Feb 6th - 4:58 GMT
or you could export a sketchup file in to a blender file, then export the blender file in to a unity file.
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Re: Sketch-up -> Unity
3 days - 11,836v
Posted Feb 6th - 5:16 GMT
ya exporting to blender and then to unity is more stable.  (in mah opinion.)
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Re: Sketch-up -> Unity
1 week - 26,025v
Posted Feb 6th - 5:26 GMT
well it's the way i use for all my models i make on Sketchup
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Re: Sketch-up -> Unity
6 hours - 500v
Posted Feb 6th - 17:32 GMT
How do I put the sketch up model on blender and to unity
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Re: Sketch-up -> Unity
1 week - 26,025v
Posted Feb 7th - 4:35 GMT
i got no idea, as i have been asking supercheese to convert my sketchup files in to blender files, which i then ship of to Aubrey, as the models were the Sky Monster and the Sky King(which had the Sky Shark inside it) as those were really big objects, and not small one's in which to put in to a map, as they are there own map 
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Re: Sketch-up -> Blender -> Unity
3 days - 11,836v
Posted Feb 7th - 5:02 GMT
It iz a long an painstaking prosses.  so dat iz why i have provied you wif a link!
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Re: Sketch-up -> Blender -> Unity
1 week - 26,025v
Posted Feb 9th - 1:38 GMT
this post is worthy bamming as it will help out anyone who is wanting to put any Sketchup models in to their unity map, soo................... BAM!!
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Re: Sketch-up -> Blender -> Unity
4 days - 10,025v
Posted Mar 1st - 1:56 GMT
HERE YA GO!!!!
 
GTR34's epic converting tutorial

If you are running Sketchup 7, save an extra file in sketchup 6 format.
 
Get sketchup 6 if you don't already have it.
 
Open the file in sketchup 6.
 
Export that file as a GOOGLE EARTH 4 .kmz file.
 
Find the .kmz file and change the file extension to .zip
 
Unzip the file and open blender.
 
Find the folder you just unzipped from the .zip, and import the .dae file into blender.
 
To import it, go to file/import/collada 1.4 (dae)
 
find the file you want to import (the .dae file you pulled out of the folder)
 
(To clarify, that would be the .dae file found in the "models" folder of the folder that you unzipped.)
 
When in blender with your file imported, go to file/export/3D studio (.3ds)
 
(I like .3ds because it just kinda woks better... dunno)
 
Find the file you just exported.
 
import it into unity or just drop it into the project box.
 
Pull the .3ds file right into the scene, and there ya go.
 
Requirements:
 
Blender 2.49

Sketchup 6 (cant stress it enough)
 
Some amount of brains.
(no pun intended :)


GenDate: 10/09/03 - GenTime: 0.781 seconds


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