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Elfman's Big Idea Thread
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Just my two cents about the monsters/kings
Submitted By Elfman on 10/01/18
Mars Explorer, Elfman, Community, Discussions 
This Discussion originally posted in the "Mars Explorer" Group

So here is my idea for team battles in Syn3h. Will be updated as i get more ideas.
 
When a "Team Battle" game starts, the goal will be to be the first team to get a certain number of points. These points would be had by tagging players and by capturing Spawn Points. When a player has received five hits, they will be respawned at one of he team's captured Spawn Points. Now this battle would take place on a world which was a large, circular map that would be Mars. Each team would have a number of 'carrier vehicles' which would be spawn points as well as transports. Quick synopsis, in order from smallest to largest:
 
Sea Monster --
-A carrier confined to the Martian lava sea. Unarmed, but is the only place where a player can spawn as a Submarine. Subs can be used to attack enemy Sea Monsters.
 
Sky Shark ----
-A special vehicle used to protect the orbiting/aerial/floating carriers. Would have its own special laser armament to combat the carriers.
 
Sky Monster ----
-A carrier like the Sea Monster, but larger. It can be in the atmosphere or in orbit. Unarmed.
 
Sky King ----------------
-A giant structure which would be a team's home base. It would be able to dock several Sky Monsters/Sky Sharks to allow players to board/disembark. They would also be "recharged" here (will get to that later when I figure out what that means). Unarmed.
 
 
 
The main purpose of the carriers is just to move players around the huge map, because the lowly player vehicles will be the most important part of the game. Only players can capture Spawn Points, and only players can tag other players.
 
Now for the idea of "recharging". When a carrier or Sky Shark receives a certain number of hits from the enemy Sky Sharks, it will no longer be able to serve as a spawn point and will have to return to the Sky King to "recharge".
 
Now there would be no explosions, no destruction of carriers, because Syn3h will be a nonvilent game.
 
 
 

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Re: Elfman's Big Idea Thread
2 weeks - 32,767v
Posted 2010/01/18 - 22:41 GMT
Sound's all good to me..... but i didn't know a Sky King could dock with another Sky King and have several of them do it at the same time(i think you were meant to have Sky Monster, and not Sky King in this place↓) !
                                                                                                                                            ↓  ←  ←  ←
Sky King ----------------                                                                                                         ↓
-A giant structure which would be a team's home base. It would be able to dock →several Sky Kings/Sky← Sharks to allow players to board/disembark. They would also be "recharged" here (will get to that later when I figure out what that means). Unarmed.
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Re: Elfman's Big Idea Thread
1 day - 4,624v
Posted 2010/01/30 - 21:24 GMT
edit/bump
 
Yeah, it was supposed to be 'Sky Monsters/Sky Kings'
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Re: Elfman's Big Idea Thread
4 days - 11,625v
Posted 2010/02/01 - 10:08 GMT
I am currently working on the VR-1 Star Cruiser, so that could be the "Home Base" for the team. All Sky Kings would dock there.
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Re: Elfman's Big Idea Thread
2 weeks - 32,767v
Posted 2010/03/07 - 8:10 GMT
Bam!!!


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