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Meshs with CC World Creator
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Was looking for a program to make some meshs with, but a little lost
Submitted By FatCatAttack on 12/03/22
Carbon Combat, FatCatAttack, Discussions 
This Discussion originally posted in the "Carbon Combat" Group

Hello pathetic Earthlings!
I love this greeting...
So I was wondering, from the perspective of someone who never has used modelling programs, how do I make/upload a mesh? At a glance I seem to get overwhelmed when the tutorials come up, with modeling this, Whirld that, upload this, file that...I am looking to possibly using a modeling program for making some small Carbon Combat maps. If I am underestimating the skill needed to use these programs I'm willing to back off, but if it is possible for me to find a easy to use program that allows me to make meshs for Carbon Combat I want in. Of course does that even exist?

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Re: Meshs with CC World Creator
1 week - 32,767v
Posted 2012/03/22 - 4:44 GMT
Google Sketchup is a great program, I highly recommend it for almost anything.
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Re: Meshs with CC World Creator
1 day - 3,651v
Posted 2012/03/22 - 14:12 GMT
Thanks, I'll check it out.
 
EDIT: I just learned that you need Sketchup Pro to export to the CC World Creator. Is there any free options out there?
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Re: Meshs with CC World Creator
1 week - 32,767v
Posted 2012/03/22 - 22:08 GMT
Yes. The Sketchup Pro trial lasts for 8 hours, but that is of total usage time. If you use it for three, then go on vacation for 5 days, when you come back it will still have five hours available. You can use this to your adavantage.
 
Step 1: Dowload Google Sketchup Pro trial.
 
Step 2: Re-name Sketchup to something else (Example: Skp pro, Export, Chicken Wings (seriously, if you want))
 
Step 3: Dowload the free version.
 
You can model in the free version, and then only use your pro trial for exporting. That way, it will last a really long time.
 
Note: You MUST complete these steps in order. If you do not rename the pro trial, then it will be overwritten.
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Re: Meshs with CC World Creator
1 day - 3,651v
Posted 2012/03/22 - 22:13 GMT
Whoops, I already downloaded the free version. I havent downloaded the trial though, can I just re-name the trial?
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Re: Meshs with CC World Creator
1 week - 32,767v
Posted 2012/03/22 - 23:39 GMT
Then simply re-name the one you already have. It doesn't matter which one, it just requires that you rename one BEFORE downloading the other.
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Re: Meshs with CC World Creator
1 day - 3,651v
Posted 2012/03/23 - 0:07 GMT
Thanks! I've got a few basic meshs ready right now, some highway pieces for building a racetrack. This is actually pretty fun building this, let's see just how crazy I can make things...
 
P.S. Does anyone know if/where you can share mesh files? If so I will gladly do some requests for you...
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Re: Meshs with CC World Creator
23 hours - 3,072v
Posted 2012/03/24 - 7:48 GMT
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Re: Meshs with CC World Creator
1 week - 32,767v
Posted 2012/03/24 - 8:22 GMT
If you're just looking to make some relatively basic models, then Sketchup is definitely the best. It is very user friendly and easy to use.
If you're looking to make some more elaborate models, then I would recommend Blender or Autodesk (both free now that Autodesk is offering their software free to students.)

Then if you really have some money to throw away, or don't mind illegally downloading expensive software, then get Modo, the daddy of all modelling tools. :P

To upload your meshes to the world creator, you need to export them as .obj, upload that file to Dropbox, and then paste the Dropbox public link into the custom mesh loader in the world creator.
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Re: Meshs with CC World Creator
1 day - 3,651v
Posted 2012/03/24 - 15:42 GMT
I would perfer no illegal downloads or spending money and Sketchup seems to be working fine by me. The easier to use, the better.
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Re: Meshs with CC World Creator
23 hours - 3,072v
Posted 2012/03/26 - 5:21 GMT
Definitely start with sketchup. Everybody starts there, and you can do some great things with it. Works great with tiled textures. More advanced models (with UV maps, curves, etc) aren't really feasible with sketchup, but you shouldn't really need any of those things.
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Re: Meshs with CC World Creator
1 day - 3,651v
Posted 2012/03/25 - 2:59 GMT
I got a problem. When I go to download Sketchup Pro Trial, I get a form. From the looks of it I need to be associated with a company to download. Any help?
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Re: Meshs with CC World Creator
1 week - 32,767v
Posted 2012/03/25 - 3:00 GMT
I am not sure what you mean. If it is a little thing for you to fill out with some kinds of information, then after filling it out you should be able to get it. (I think it is there to prevent multiple downloads by the same person)
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Re: Meshs with CC World Creator
1 day - 3,651v
Posted 2012/03/25 - 3:14 GMT
A required field to fill out is "company". I don't exactly know what to put there, considering there are also fields for selecting which company type out of the selected options as well (which I need to fill out).
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Re: Meshs with CC World Creator
1 week - 32,767v
Posted 2012/03/25 - 3:27 GMT
For company, just put "None" or something like that. Company type would be individual, and the size would be 1.
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Re: Meshs with CC World Creator
1 day - 3,651v
Posted 2012/03/25 - 3:29 GMT
Wait, really? That solves a lot of problems, thanks!
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Re: Meshs with CC World Creator
1 day - 3,651v
Posted 2012/03/25 - 19:56 GMT
Hello everybody! One last question:
 
I have my .obj file, my .mtl file and my textures in a Dropbox folder. I have tried putting the .obj file alone into the CC world creator, however the textures are slightly off and my curved pieces appear invisible from above. Right now I am trying to put the .obj, .mtl, and texture files into the world creator together, and after digging through the forums I learned that I need to put them all in the same directory for it to work proporly. I have all the files in a folder, however when I go to copy the link there is no option to do so! Everything is hosted on Dropbox in one folder with no sub-folders. Anyone willing to help?
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Re: Meshs with CC World Creator
2 days - 6,902v
Posted 2012/03/25 - 20:26 GMT
The game should get the proper .mtl file (assuming it's in the same directory) if you use the public link to the .obj file.
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Re: Meshs with CC World Creator
1 day - 3,651v
Posted 2012/03/25 - 21:28 GMT
I just tried it with it's new location, but the game apparently isn't getting the .mtl file with the .obj file. The mtl. file is in the same folder as the .obj file along with all the textures, but it still does not display the textures correctly. Do you need a picture of my dropbox folder?
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Re: Meshs with CC World Creator
1 week - 32,767v
Posted 2012/03/25 - 22:27 GMT
Is it in your public folder?
 
Also, if one of your faces isn't showing up, then you probably have this problem:
 
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Re: Meshs with CC World Creator
1 day - 3,651v
Posted 2012/03/25 - 22:47 GMT
It is in my public folder, 100% sure. Lots of faces are not showing up so I guess I have that problem. However I'm pretty sure they are part of 3D objects so I don't exactly know if this is the cause for everything. I'm going to use that guy's suggestion of exporting with 2-sided faces to fix the problem (i hope).
 
P.S. What was that forum? Kinda wierd looking, oddly dark...and why did it have Sketchup tutorials on it?
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Re: Meshs with CC World Creator
1 week - 32,767v
Posted 2012/03/25 - 23:46 GMT
Mars Explorer. <----My Ghost that still lives here.
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Re: Meshs with CC World Creator
1 day - 3,651v
Posted 2012/03/26 - 0:42 GMT
Lol, so THAT'S what mars explorer is. It didn't seem as overrun by noobs as everyone says.
 
On topic, does anyone know where the export two-sided option is? I would look for it myself but I don't wanna waste time in Pro.
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Re: Meshs with CC World Creator
1 day - 3,651v
Posted 2012/03/26 - 1:44 GMT
We got a problem...
 
It seems as though Google is catching on to us with the export pro trial trick. I just tried to make a new model in the free version, however even though it is a different name (and not a shortcut, might I add) it goes to the Pro Trial. It also seems like it started at 4 hours instead of 8. I tried to downlaod the free version again, but it said that I had the pro version so I could not download the free version.
 
I might just export all my current work to .obj files using my pro trial then moving to a new program. If anyone can confirm that it isn't just me doing something wrong then I would like to choose a new program to model in. First I want to make sure it isn't just me before I do anything drastic though.
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Re: Meshs with CC World Creator
23 hours - 3,072v
Posted 2012/03/26 - 5:23 GMT
Just be sure to only use the pro version for exporting, and nothing else. Especially don't leave it running when your computer goes to sleep. I try to keep it closed until completely necessary, and then close it directly after I'm done exporting.
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Re: Meshs with CC World Creator
1 week - 32,767v
Posted 2012/03/26 - 22:33 GMT
You'll have to take the physical file and drag-drop on Sketchup (Free version).
 
Or, you could simply open the free version and Open recent > (name of project)
 
That's how I solve the issue.


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