Home > Carbon Combat > Content > Discussion: CT NEW IDEAS THAT DIRECTOR142 respects but dislikes
CT NEW IDEAS THAT DIRECTOR142 respects but dislikes
9 Comments - 12782 Views
Submitted By director142 on 11/12/02
Carbon Combat, director142, Discussions 
This Discussion originally posted in the "Carbon Combat" Group

well since i like downloaded a app that can make vids with my mac i wanted to play cc but as i joined a game i notice a new thing its when u destroy a player not only will u get his/her's weapon u also get credits. I HATE WHEN U HAVE TO takes ppl weapon thats kinda not fair man i mean all the hard work and stuff and ppl just like use it. not cool. also there were like power ups that can enable u to use any weapon in the game i also dislike that.

» Reply to Comment
Re: CT NEW IDEAS THAT DIRECTOR142 respects but dislikes
9 hours - 1,493v
Posted 2011/12/02 - 0:13 GMT
i say WE REMOVE THOSE except for when u kill a player and money fall out than that i agree with.
» Reply to Comment
Re: CT NEW IDEAS THAT DIRECTOR142 respects but dislikes
9 hours - 1,493v
Posted 2011/12/02 - 0:15 GMT
i rlly liked the old cc what i mean by that is that THE GAME HAS VALUE! u have to like play for 4 weeks to become a pro but now with the new cc just takes a week or even less!
» Reply to Comment
Re: CT NEW IDEAS THAT DIRECTOR142 respects but dislikes
3 days - 13,589v
Posted 2011/12/02 - 0:19 GMT
The weapons only last for less then a minute.  THis also evens out the playing field so that pros (us) don't scare away noobs w/ default weapons.
» Reply to Comment
Re: CT NEW IDEAS THAT DIRECTOR142 respects but dislikes
1 day - 3,651v
Posted 2011/12/02 - 17:53 GMT
I agree. We need to realize that when your one-hitting new players with your lazer cannon, they can get pretty frusterated. If you kill a sniper with a Lvl 1 Rocket Launcher, don't you think you should be rewarded? After all, isn't it better for more players to become pros? Come on, just because you get lots of credits for 10-kils streaks doesn't match the fun you can have with a 10-player deathmatch of players with even skill. Maybe even CTF, if that's your thing.
» Reply to Comment
Re: CT NEW IDEAS THAT DIRECTOR142 respects but dislikes
3 days - 13,589v
Posted 2011/12/02 - 22:41 GMT
I am agreeing with you.  Everyone needs some help.  have you ever played as a guest against someone with skill director?  It is pretty hard.  let me tell ya.
» Reply to Comment
Re: CT NEW IDEAS THAT DIRECTOR142 respects but dislikes
1 week - 32,767v
Posted 2011/12/03 - 0:33 GMT
If you have a good player kill a newb, then they get a few credits/points. If that newb kills the good player, then they get a boatload of credits/points.
» Reply to Comment
Re: CT NEW IDEAS THAT DIRECTOR142 respects but dislikes
1 day - 3,651v
Posted 2011/12/03 - 1:00 GMT
This post was about me thinking there was no increase of credits earned when players are better than you, but I'm wrong so I'll just say...
 
KITTAHS!
» Reply to Comment
Re: CT NEW IDEAS THAT DIRECTOR142 respects but dislikes
2 days - 6,902v
Posted 2011/12/03 - 1:04 GMT
It actually has; the credits you earn are directly proportional to your relative ranking of the player you kill.
» Reply to Comment
Re: CT NEW IDEAS THAT DIRECTOR142 respects but dislikes
1 day - 3,651v
Posted 2011/12/03 - 2:05 GMT
Wow. I did not know that. And that is awsome.


GenTime: 0.0605 seconds

Site Design and Graphics Copyright 2002 - 2019 by Aubrey
Use of this site constitutes agreement to our » Legal Stuff